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Part 12 of a series on TypeScript, covering utility types.

Part 11 of a series on TypeScript, covering generics and decorators.

Part 10 of a series on TypeScript, covering classes

Part 9 of a series on TypeScript, covering interfaces

Part 8 of a series on TypeScript, covering functions

Part 7 of a series on TypeScript, covering type guards/narrowing

Part 6 of a series on TypeScript, covering combining types

Part 5 of a series on TypeScript, covering type compatibility

Part 4 of a series on TypeScript, covering type inference

Part 3 of a series on TypeScript, covering assertions

Part 2 of a series on TypeScript, covering the different types available in the language

Part 1 of a series on TypeScript, covering the basics of the language and its benefits

A component that makes it easy to create vertical and horizontal space between elements, which varies based on the screen size.

How to avoid tainted canvas errors by converting images to base64 and storing them locally

How to use version tracking in a web application to wipe localStorage (reset all local state) on users' devices when an application has been updated and state reset is required.

A component that detects the height of the content inside it and then offers the ability to expand or collapse the content if it exceeds a certain height.

Storing TipTap Editor State in Redux with Debouncing to persist editor state in a performant manner.

Manually animating SVGs without libraries or applications

Preventing multiple renders with useEffect in React

Some Lambda boilerplate for consistency and speed.